Pieter Levels makes $38K in 10 days selling ads in his AI Built game
AI generated games or vibe coded (Building by prompting LLMs) games are trending all over X, the know indie hacker @levesio created a Flight Simulator like one and started selling F16 (Plane upgrades) and he sold 9, then he started selling Blimp Ads for $1K and suddenly an AI startup offered $5K to place an add on Mars, a lot of other startups joined and he pocketed a total of $38,360 in 10 days as himself tweeted https://x.com/levelsio/status/1896690611257844116
Because of this hype, there are a lot of other indie makers creating vibe-coded games, so I decided to build a directory to collect them on https://aibuiltgames.com/
I posted about it on X, and it got a lot of love https://x.com/rrmdp/status/1895169783747801435
Are AI build games a real thing?
Reminds me of the million dollar web page where internet startups paid $1 per pixel.
> Are AI build games a real thing?
No.
Making the game with AI isn't the point.
What you've just described is a power law distribution.
One person who has a huge audience and has a lot of distribution has the most attention, the others who want to ride the wave/latest fad have a smaller reach will most likely make 0-$100 annually copying Levels with this game and nowhere near or more than $38K currently made by Levels.
Why not make the 50,000th Wordle clone with AI and try to make $1M+ with it?