As others have mentioned, you seriously need a (even silent will be fine) video showing the distinctive features. I should not need to download the app just to try it? What if I'm reading this from a different platform? Mobile phone?
Yea, it’s primarily designed for headset or AR glasses, but it can also function as a special web browser for desktop platforms (e.g., macOS). By default, the window is a 3D space where you interact with web content (both 2D & 3D).
Hey, If you have a Rokid ARLite, it comes with JSAR by default and can be used directly. For other AOSP-based devices, such as the Meta Quest, you may need to use the JSAR SDK to develop a new Unity applications yourself: https://m-creativelab.github.io/jsar-runtime/manual/referenc...
Sounds very interesting but could we have examples please? All the examples are either not working on missing.
It would also be good to have a link to examples very high up on the front page.
Thank you for your suggestion. I will update the examples on the landing page very soon.
By the way, I've already added a download page at https://m-creativelab.github.io/jsar-runtime/download.html. There, you can download the macOS application which allows you to open supported HTML files. You can also find sample HTML files here: https://github.com/M-CreativeLab/jsar-runtime/tree/main/fixt....
What is it?
The page goes on and on about how compatible it is but doesn't once mention what the thing actually is.
As others have mentioned, you seriously need a (even silent will be fine) video showing the distinctive features. I should not need to download the app just to try it? What if I'm reading this from a different platform? Mobile phone?
Seeing words like "spatial" and "immersive" I was rather expecting it to run on at least one headset?
Yea, it’s primarily designed for headset or AR glasses, but it can also function as a special web browser for desktop platforms (e.g., macOS). By default, the window is a 3D space where you interact with web content (both 2D & 3D).
You can download the macOS version I just compiled today from https://m-creativelab.github.io/jsar-runtime/download.html. Try opening a supported web page with it, such as: https://github.com/M-CreativeLab/jsar-runtime/tree/main/fixt....
So is there a build that can run on a headset? Preferably not a Vision Pro as I don't have access to one.
Hey, If you have a Rokid ARLite, it comes with JSAR by default and can be used directly. For other AOSP-based devices, such as the Meta Quest, you may need to use the JSAR SDK to develop a new Unity applications yourself: https://m-creativelab.github.io/jsar-runtime/manual/referenc...
What about WebXR ?
Also RP1 have a Metaverse Browser they are working on (see https://rp1.com/) could be interesting to discuss with them
I can't seem to find an demo of what this can do. Am I blind or is there no example?
I've added a download page at https://m-creativelab.github.io/jsar-runtime/download.html. There, you can download the macOS application which allows you to open HTML files. You can also find sample HTML files here: https://github.com/M-CreativeLab/jsar-runtime/tree/main/fixt....
It seems to be in a half-baked stage. The Quick Start guide has broken links: https://m-creativelab.github.io/jsar-runtime/manual/quick-st...
Oops, Thank you for catching this, I will fix it.