Zenoa: 2D Rigid-Body Physics Engine in C++ (Performance and Determinism Focused) github.com 2 points by cian_123 2 days ago
cian_123 2 days ago I’m 17 and recently finished Zenoa, a 2D rigid-body physics engine written in C++. It focuses on performance, determinism, and a clean API.The README covers most of the features shown in the demo GIF—collision detection, resolution, joints, etc.I’d appreciate any feedback on the implementation and README.
I’m 17 and recently finished Zenoa, a 2D rigid-body physics engine written in C++. It focuses on performance, determinism, and a clean API.
The README covers most of the features shown in the demo GIF—collision detection, resolution, joints, etc.
I’d appreciate any feedback on the implementation and README.