AfterHIA 3 days ago

It's a travesty that more computer people aren't familiar with Jeff and also his son Aza. Ubiquity is brilliant (I recently used Claude to create a functional Chrome port) and the idea of, "highly useable information appliances" is still years ahead of its time. To me it seems like the most, "visionary" voices have been largely ignored by the industry- Engelbart, Ingalls/Kay, Raskin(s), Brenda Laurel, Ted Nelson (...)

The funny thing is that given how crap things have gotten it doesn't seem like it would be very hard at all to architect a, "radically improved" version of modern computer interfaces. We even have LLMs to help facilitate parts of the system that might have been historically difficult to implement. Why not instead of building a, "modern" Windows or Mac OS you made a, "useable" version which was optimized to run on anything or could run with any stalling on a modern computer? I don't want Windows 11; I want Windows 25' I want it to work orders of magnitude faster than Windows 98 rather than using Moore's Law to create something that can, "do more with more resources but averages out to roughly the same experience as previous generations."

We're still effectively using the same computers we were using when I was a kid in the 1990s.

  • theamk 4 hours ago

    A lot of those "visionary" voices are simply envisioning something that is completely impractical to implement.

    Ted Nelson's Xanadu is a great example - it's core idea was that information is never deleted. This was literally baked into design - the main data storage is "append only". So sounds good on paper, but how was this supposed to be practical, especially with the high cost of storage back then?

    Or that "unified document" with a workspace - sounds great on paper, until you start to think about more general use cases. A friend gives you few dozens of files on floppy (or you download from BBS), and you want to pass them to next friend. How do you do this easily without concept of "files"?

    So there is no surprise that industry ignores "visionaries". It's easy to make a prototype and show it on presentation, but it's hard to make something actually usable.

  • detourdog 6 hours ago

    Those luminaries have such dense ideas that practicalities require glossing over the details. Each one of their ideas has had mass adoption but the details are often lost in implementation. Each year it becomes more feasible for an individual to hold theirs ideals and produce a thing of quality. Mass production and the ease of distribution has never been more accessible. Their ideas will hit when the timing is right.

  • netdoll 3 days ago

    Is this Chromium Ubiquity port publicized anywhere? I would love to try working with something like it again.

    • AfterHIA 3 days ago

      I'd be happy to share the code when I'm back on my machine at home. I'm currently on a trip but I'll repost here when I get back. Cheers netdoll!

fouc 3 days ago

"The Humane Interface" by Jef Raskin is a classic. So many great or novel ideas in it.

  • Oddskar 7 hours ago

    Seconded! I think it's a much better read than "Design of Everyday things".

    He was clearly a super experienced practitioner. If only the Apple of today actually did good UX again instead of catering to the whims of some "design genius"

    • eep_social 5 hours ago

      The damage Johnny Ive did to the Apple brand is going to be a historical case study in failure.

      • uncircle 3 hours ago

        Apple’s design dept. doesn’t seem to do much better now that Ive has left.

WillAdams 5 hours ago

It would be very interesting to put together a system for the Raspberry Pi which focused on these ideas, esp. paired with interface hardware to support it (though of course, that is a total inversion of his idea of computer as unexpandable appliance).

Interesting that the inventor of the KoalaPad tablet (an early graphics tablet for 8-bit computers --- I can recall using one on a Commodore 64 in the high school computer lab) was a user of and advocate for the "Swyftcard":

>writing for A+ in November 1985, said it “accomplished something that I never

>knew was possible. It not only outperforms any Apple II word-processing system,

>but it lets the Apple IIe outperform the Macintosh… Will Rogers was right: it

>does take genius to make things simple.”

Or, perhaps someone could explore a nice version of the Oberon programming environment on the Raspberry Pi? (apparently drivers are the big hold-up?)

jonjacky 5 hours ago

In 2018 I ran across this:

https://www.fugue.co/blog/2015-11-11-guide-to-emacs.html - Recreates (Jef Raskin's) Archy-like philosophy and workflow in emacs, including some customizations: "Ace Jump Mode ... works a bit like Jef Raskin's Leap feature from days gone by." Explicitly references Archy's predecessor, the Canon Cat

But now clicking on that URL brings up something completely different.

adolph 6 hours ago

It is interesting to compare/contrast/augment this story with those from folklore.org

  New team member Bud Tribble suggested that it should be able to take 
  advantage of the Lisa's powerful graphics routines by migrating to its 
  Motorola 68000, and by February 1981, Smith was able to duly redesign the 
  prototype for the more powerful CPU while maintaining its lower-cost 8-bit 
  data bus.
  
  This new prototype expanded graphics to 384x256, allowed the use of more RAM, 
  and ran at 8 MHz, making the prototype noticeably faster than the 5 MHz Lisa 
  yet substantially cheaper. 
From folklore.org:

  The idea was what [Smith] called a "bus transformer" circuit, built out of 
  PAL chips, which adapted the 68000 to an 8 bit memory bus by exploiting the 
  fast "page mode" access mode of the RAMs. The new Macintosh, designed over 
  the Christmas break at the end of 1980, featured an 8 megahertz 68000, 64K of 
  RAM, and a 384 by 256 bit mapped display. It was 60% faster than the Lisa 
  (which used a 5 megahertz 68000) but a lot less expensive.
https://www.folklore.org/Five_Different_Macs.html
rjsw 5 hours ago

There is also a chapter on Jef Raskin in "Programmers at Work - Interviews" by Susan Lammers.