There are other phrases that are usable, such as source first (in the case of FUTO licenses) or source available (when source is under copyright but is provided).
The engine, being actually MIT, is however open source.
I don’t think Katdork is claiming the phrase “open source” is protected. He’s just saying it’s inaccurate in this case. Like claiming a fish has arms — the statement is legal, it’s just wrong.
I'm saying that words have meaning and that meaning should ideally not diluted. But, considering the developer licensed their project as MIT, I'm very happy.
There's nothing in that repo showing what the game actually is? And url the repo is pointing at (https://reprobate.site/) is asking for login credentials.
It isn't open source, it's source available. You have not licensed your source code, it is thus under copyright.
Please read the open source definition; https://opensource.org/osd.
There are other phrases that are usable, such as source first (in the case of FUTO licenses) or source available (when source is under copyright but is provided).
The engine, being actually MIT, is however open source.
Thank you for licensing your project. I appreciate your commitment to open source. More developers and people should be like you.
"open source" is not a trademark. Technically he can say whatever.
I don’t think Katdork is claiming the phrase “open source” is protected. He’s just saying it’s inaccurate in this case. Like claiming a fish has arms — the statement is legal, it’s just wrong.
I'm saying that words have meaning and that meaning should ideally not diluted. But, considering the developer licensed their project as MIT, I'm very happy.
Looks like MIT license has been added to the game now too.
Unfortunately no README.md
There's nothing in that repo showing what the game actually is? And url the repo is pointing at (https://reprobate.site/) is asking for login credentials.
You are right. I have added a comment.
Is the comment in the README.md, or ? :)
No license too.
Steam url https://store.steampowered.com/app/3582880/Reprobate/
Thanks for sharing! Good old README.md in the repo would not hurt :)
There is "MESSAGE IN A BOTTLE.txt".
The first game here is to understand what the code does without a high-level README.
I was thinking the "MESSAGE IN A BOTTLE.txt" is rather special than a proper README :)
Thank you for sharing, I'm just starting to dig into Lua language and Love2D game engine.
I will explore your game source too.
If the source is available but no one knows how to run it or how it works, that kind of defeats the purpose
You need to buy to run it :)
If it’s done in Lua, it is usually trivial to open the source code from the game on Steam.
Mind to explain?
Take Balatro for instance, made in Lua using Löve2D. If you bought it on Steam and installed it, you can more or less just unzip it to see the source.
https://gamefromscratch.com/balatro-made-with-love-love2d-th...
I don’t mind, as a kid I used to explore game’s data. I want same for my buyers.
I could compile the Lua to byte code or write a layer of crypto on top of PhysFS though.
Thank you for the heads up.
Now it have a LICESE file, I am working on a README.md.
this looks like fun