jjmarr 38 minutes ago

Highly suggest connecting with one of the lead developers, Charles Dang/Vultraz, if you have any C++ jobs in the USA.

He's been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it's been an absolutely brutal market for new graduates. Even if you're a maintainer on one of the most popular OSS C++ projects on GitHub.

I can't recommend him enough.

edit: LinkedIn https://www.linkedin.com/in/charles-dang-10994b1b4

  • wwilson 13 minutes ago

    Thanks,our company is in the DC area so I just reached out with an offer to chat. Wesnoth is an incredible project, I can't believe he doesn't have a programming job.

  • szmarczak 7 minutes ago

    > Unfortunately, it's been an absolutely brutal market for new graduates.

    Furthermore, more and more companies are looking for "professional" devs using AI tools such as Claude Code. By "professional" I mean proficient in using those AI tools, not actual knowledge. And they don't even specify this in the job offer and you learn this during the interview.

rhdunn 52 minutes ago

My only gripe with the game is that healing doesn't give XP to the healing units. This means you need to place them in combat to level up instead of placing them behind the fighters like they are intended to be, and with them initially having low health they are very squishy. I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.

  • marknutter 37 minutes ago

    It's OSS, no?

    • tmtvl 29 minutes ago

      It is, but making a change that doesn't mess up the balance of the game can be tricky.

  • jjmarr 24 minutes ago

    I've enjoyed this, honestly. There's a whole short-term pain/long-term gain tradeoff to risking healers that adds more strategy to the campaign.

    > I know you can kinda cheese it by reducing a monster to 1-2 HP

    In practice, I've found it difficult to get monsters to 1-2 HP since it often means not using your most powerful attacks. On harder difficulties I usually can't afford the opportunity cost.

    • gwerbin 6 minutes ago

      Yeah I personally found this to be a big part of the tactical and strategic challenge. It reminded me a lot of Pokemon where you have a similar challenge, of slotting "exposure to fighting" into a limited action and HP budget.

      Compare to Dota where support heroes have acquired more and more opportunities for assist gold/XP, it does in some sense make the game "easier" for the support players, but then the game is harder in other ways because now the supports are all way more farmed and dangerous than in older versions. It's the difference between controlling an army of many units and having to manage them all, versus controlling one unit and needing to work together within a team.

everdrive 1 hour ago

I played the heck out of this about a decade ago. It's an amazing game, and I'd love to return to it and see what has changed.

  • myky22 4 minutes ago

    Same, i think It was on my first Linux OS. The good old days hehe

wiradikusuma 9 minutes ago

Sweet! Does anyone have a list of high-quality open source games like this?

(Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

ramses0 1 hour ago

A+! They even had an iOS version a while back: `https://apps.apple.com/us/app/the-battle-for-wesnoth/id14507...` (this may be the "Mac" version, see: `https://www.reddit.com/r/wesnoth/comments/1pjkwbw/i_had_wesn...`).

If that's your jam then there's also a (non-open-source) "Hero's Hour" which tickles the old Heroes of Might and Magic stylings, works reasonably well on Xbox, where I've been doing most of my gaming lately.

As far as Open Source gaming success stories, I'd put this up there in the Top 5 for "Original IP and Concept" (if that makes sense). Just a stellar labor of love, worth giving it a shot to play!

rpmisms 1 hour ago

Grew up playing Wesnoth, still adore the game. There is a TON of third party content and a serious extended universe, too!

  • hyperionultra 1 hour ago

    Could you name a few places to find 3rd party content?

    • tmtvl 26 minutes ago

      Last time I checked there was an option on the main menu to download user-made campaigns.

    • IsTom 26 minutes ago

      There's a "addons" browser in the game.

philip-b 9 minutes ago

I heard about this game many many times due to software developers showcasing it as an example of a good libre videogame. However, I don't know a single person who played it and I have never seen anyone recommending it for its gameplay.

  • Quarrelsome 5 minutes ago

    i played it, its fine, its a solid game. Easily can lose several hours in a session and probably played over 40 in total. Its enjoyable to play through due to the upgrading mechanics and wanting to see all the potential evolutions. That said, I'm not always a huge fan of the level design as you're often encouraged to play into negative fights (e.g. the timing for meeting the enemy aligns with their daytime bonuses) which forces you to play a bit more defensively than I'd like.

steveharing1 3 minutes ago

Open Source Games are really underrated Gems

bedroom_jabroni 1 hour ago

An absolute gem I came across randomly many years ago. Picked up Mewgenics and it left me wishing it had some mechanics from Wesnoth like faster animations (Mewgenics caps at 4x), undo action (at least if the action doesn't trigger any rng/damage behavior), skip enemy turns.

I only wish they added more campaigns into the official lore.

coolgoose 13 minutes ago

I've been playing this for 10+ years :) it's one awesome game and the details for sprites and art direction is sweet.

mattlondon 32 minutes ago

Blocked by Anubis? Just says "invalid response" with no explanation or instructions for how to fix it. Chrome on Android - not exactly niche.

Thanks for that.

  • tetromino_ 7 minutes ago

    Same happened for me when I clicked on the link, I had to delete the cookies for wesnoth.org and then load the site again. I think their Anubis setup might be broken a bit

plutokras 16 minutes ago

In high school I kept a USB drive full of portable apps. This was one of them. I can still recommend it.

MinimalAction 17 minutes ago

Interesting! Is this similar to Age of Empires?

  • phamilton 10 minutes ago

    More like Fire Emblem

  • garretraziel 8 minutes ago

    Not at all. That would be a game called 0ad.

  • CivBase 4 minutes ago

    Not really. This game uses a turn-based combat system with a hex grid. It's more like Sid Meier's Civilization, but with a drastically simplified economy and a strong focus on battles. It also has a Tolkein-esque fantasy theme instead of a real-life history theme.

    If that sounds at all interesting, I suggest giving it a shot.

  • Quarrelsome 3 minutes ago

    think more hexbased, turnbased, terrain and dice roll mechanics with unit upgrades being extremely important.

macleginn 23 minutes ago

So it's like HMM but the whole map is in battle mode?

orangesilk 33 minutes ago

What would need to happen that more players are available for online games?

jcmontx 40 minutes ago

Never heard of this game. Is it similar to Warcraft III?

  • orangesilk 35 minutes ago

    No. Warcraft 3 ist real time strategy, Wesnoth is turn based strategy.

  • aetherson 35 minutes ago

    Not really. It's turn-based and hex-based.

  • the_af 29 minutes ago

    No. This is turn based, it doesn't play like any RTS game.

asdfghjhgfdsd 9 minutes ago

this game is like wearing ham to a wolf convention

uberman 1 hour ago

I love this game. It is also fairly easy to tinker with the units if you are like me, that is a big win.

anilkuscu 56 minutes ago

only missing point about this game is some of the real word parameters like moral,flanking etc. Maybe a real history mod would be amazing like ancient era or medieval ages.