Retr0id 11 hours ago

Feels like there's too much rolling resistance, even with a perfectly lined up shot there's not so far you can go. And definitely not enough to make it in 6!

Also if the camera angle is too high, you can't pull back far enough to reach maximum speed.

  • ellg 11 hours ago

    tweaking this currently, thanks for the feedback

    • Retr0id 11 hours ago

      My pasteable "scorecard" was fairly simplistic, just 8 solid green circles followed by an ellipsis. I think you could improve this by dividing the course into regions (either visibly or invisibly - same number of regions as the par) and considering each hit to be green if it makes forward progress, amber if it doesn't, or red if it goes backwards. And don't truncate it if it takes more than 8 shots!

    • taikahessu 5 hours ago

      Also it was very disorienting especially after making into the circular hole thingy, hard to know which way to aim, some small sign which is the right way would be nice, other than that, quite nice.

  • munro 10 hours ago

    If you bounce off the wall at the start, and RNG gods look down on you, you're lined up to go through castle on first shot. Then knock it through castle, and lined up for 3rd final putt into hole.

    But I agree with those points. I feel like real putt putt glides more, then more resistance at slower speeds then slow speeds have more resistance. And then yeah, default camera angles are troublesome--it makes it impossible to do full power shot at some angles too.

  • shakna 6 hours ago

    Don't aim forward. Jump the wall to the side, and you'll be in within shout of the hole.

hankbond 11 hours ago

It's cute but the physics feel off. Something about the bouncing feels like it dampens the momentum too much, and the rolling resistance also feels like it's too aggressive. I really did not like the ramp that pushes for you.

  • ellg 11 hours ago

    ya its still a wip, I appreciate the feedback though and I do want to keep tweaking stuff like this. Feel free to add feedback at the end of level prompts too if you feel like it, I'll be reading all of them

kjgkjhfkjf 11 hours ago

I like the concept. It's fun. Feedback:

1. The ball seems a bit soft. I suggest you get a real golf ball and putter and see how they behave, if you haven't already.

2. It would be nice if the camera positioned automatically so that it's roughly in the direction the ball should go on the next shot.

3. There were a bunch of flying yellow blobs. I was not sure what they were supposed to be.

aosaigh 1 hour ago

Very nice. I'd be interested to hear how the real-time/multi-player element is working?

darkgray 12 hours ago

Prove you can get in the hole in just 6 putts, damn you.

  • daemonologist 11 hours ago

    You can bounce the ball up slightly (presumably the spin from rolling is modeled or approximated, and gives lift when hitting a bumper), which might be enough to skip from the tee to near the end of the course. Not sure that should be considered for "par" though. Took me 14.

  • cluckindan 11 hours ago

    I made it in 3. Git gud.

    • keraf 9 hours ago

      It's possible to do it in 2 ;-)

  • jdauriemma 10 hours ago

    I scored 5. Bank at max power at 5 o’clock from tee, the ball bounces over the wall and skips most of the course.

    • mcapodici 10 hours ago

      Thanks for the tip. Was 26. Now 4.

      More specifically: aim back, and where the left side (as you now face) starts to ramp down there aim for the spot where it starts to slope down. Full power.

    • unknown_user_84 1 hour ago

      I have to wonder if they modded it because this doesn't seem possible anymore. Though I may be holding the putter wrong XD

      I tried hitting the little floating island behind the start too to get a bounce but the ball clips through it.

      What I did find was that you can use the purple spinning circle at the beginning as a teleporter to the one near the end if you aim at the wall opposite the spinner. Your ball will hit the wall and bounce back and up into the teleporter thing.

      edit: I think the level changed?

      • darkgray 46 minutes ago

        There's a new course every day (like Wordle), so we were talking about yesterday's. It's still accessible from the archive / calendar button in the menu!

        I'm pretty sure Mr Dev Man messed with the power levels after I played, though, because it absolutely wasn't doable when I first tried. Surely.

  • wtfHN26 10 hours ago

    https://ibb.co/VYwvY4qN

    It's possible. Done in 4.

    Bounce it off the left wall in your first shot and you can land close to the end of the course.

cush 6 hours ago

On mobile, don’t make the ball the hit target to putt, because you can’t see where the direction/power under your thumb

felooboolooomba 1 hour ago

A positive AI side effect. The era of "little flash games" is coming back and I love it!

  • uludag 1 hour ago

    I kind of feel like I'm going crazy when I read comments like this. The era of "little flash games" has never left and there have always been countless number of such games developed. The only thing AI is doing is putting AI developed games in front of Hacker News readers.

kylegalbraith 4 hours ago

This is really cool. Probably needs some physics tweaks as a short putt is almost always way to hard. But love the idea!

verytrivial 4 hours ago

Almost complete inability to sink the ball. I though I was meant to get it to stop in the spinning circle? But it is impossible to putt a short distance, it's always a couple of feet, and when I managed to use the edges to bounce away energy and stop the ball on the circle, nothing happened.

  • jachee 2 hours ago

    The hole (like in IRL golf) has a flag in it. :)

    The Overview button helps get an idea of where to go.

felooboolooomba 1 hour ago

Bug: Show a message that WebGL is disabled instead of blank white screen.

anotheryou 1 hour ago

I'd love a rotation fixed overhead camera

naet 7 hours ago

I made my own daily golf game a couple years ago; honestly it isn't even really finished but it gets a couple thousand plays every day somehow.

It's more like a 2d platform golf: https://squigglegolf.com/game/

I had built out a custom level editor and some other fun features, but never really polished off the UI enough to release those. Someday I should really finish / update it.

m1rsh0 10 hours ago

I like it! The graphics are really good but it feels a bit laggy to me. IDK if someone else has experienced this.

falsaberN1 10 hours ago

Adorable little game, works very well! In today's hole I found a little shortcut by bouncing back from the starting position into just before the little "house" and managed to complete the hole in 4 shots. I like that such things are possible, feels satisfying.

chandler5555 9 hours ago

am i dumb how do i get past the first little ledge

  • datenyan 9 hours ago

    Same here, got stuck in an infinite loop of the booster pad (?) sending slamming me into the wall over and over.

  • Wilduck 9 hours ago

    You don't, you just cheese the level by slamming into the wall just to the left at the start and skip most of the course.

  • ellg 9 hours ago

    i fucked up the random seed and it generated a bunk level, its fixed now sorry

passiflora96 7 hours ago

Really love the concept! It was kinda laggy for me tho. Had to stare at a blank screen until i spammed the refresh button. Other than that, pretty cool stuff.

twosky 5 hours ago

It's a good game! If I had to give a little feedback, I wish the sound of falling into the water was a bit more natural! Other than that, I'm satisfied.

fabled-out 9 hours ago

Love it! If you added a more useable multiplayer mode, I'd love to share with some friends I usually golf with.

atoav 1 hour ago

The camera auto orientation was 180 degrees wrong after clearing a stage. Maybe you need to give it a sort of "preferential direction"?

Rmnesia 9 hours ago

Looks quite funny actually. Maybe it could be some multiplayer mode that I can srike and crash my opponent ball.

ZeWaka 5 hours ago

Doesn't seem to render on Firefox.

  • unknown_user_84 59 minutes ago

    Works on mobile firefox for me.

    I often get webgpu errors with firefox.

    151.0.4 (Build #2016165791),

    GV: 151.0.4-20260608154138

    AS: 151.0.2

    OS: Android 16

2OEH8eoCRo0 11 hours ago

Par 6 my ass

  • ben0x539 11 hours ago

    https://i.imgur.com/PzlgXnD.png skill issue

    edit: https://i.imgur.com/9xnntqB.mp4 fairly reliable trick shot

    • Retr0id 11 hours ago

      Mind giving a description for the jurisdictionally challenged? (imgur self-censors in the UK)

      • ben0x539 11 hours ago

        screenshot of finishing with 4 strokes / 6 par (tho my locked-in daily result was 14 strokes).

        The video is bouncing the ball of a wall right at the start to make it jump over the wall, water, and corner behind the start, to skip most of the track.

      • amiga386 11 hours ago

        1. Download Tor Browser from https://www.torproject.org/download/

        2. Visit the site in Tor Browser

        3. Tell everyone you know about 1 and 2, and remind them that if they ever actually "verify their age" or any other bullshit, they're likely to have their identity stolen and their details leaked. Never do this. Tell the government to suck a fat one.

        4. Use https://www.writetothem.com/ to write to your MP and tell them to repeal the Online Safety Act. It's a censorship and surveillance regime, it makes nobody any safer.

        5. Consider joining https://www.openrightsgroup.org/

        6. Vote Labour out of power at the next election. Tell all the other parties that they'll have your vote if they repeal the Online Safety Act

        • Retr0id 11 hours ago

          Honestly I assumed imgur blocked tor exits, but you're right, it doesn't (at least not in my test just now).

          I configured my host-based proxy multiplexer to use tor for *.imgur.com, and now I'm free!

      • bauble 10 hours ago

        Before making the first shot, turn around and face backwards. Shoot back and to the left toward the barrier. After the ball ricochets, it should hit the downward-angled barrier on the opposite side and hop over it to the end section, where it's not too hard to sink the ball with three or four more shots.

  • spython 11 hours ago

    You can go from the starting position to the last u-turn, skipping nearly the whole course. But I doubt that's intentional.

  • wuliwong 11 hours ago

    Got dat Birdie son!

sudo_cowsay 8 hours ago

Ain't even loading for my poor laptop. Sounds like a lot of fun though!

camillomiller 2 hours ago

Fun but closer to the hole it’s impossible to aim. I missed it for time because I have no way to understand fine direction if my thumb covers the indicator at low power

brikym 9 hours ago

I like it. What stack did you use for rendering, physics etc?

montag 11 hours ago

The score card should reflect your latest playthru even if it “doesn’t count.”

  • em-bee 10 hours ago

    or the best one, so i can challenge myself to improve.

paulhebert 6 hours ago

Really fun idea! Though I agree about the feedback on the physics: the ball doesn't travel as far as I'd like and bounces off the edge too often.

The game also often wanted to reorient me towards the flag which was annoying when I was trying to go another direction.

It also sometimes was tricky to drag the ball - It thought I was trying to pan the perspective.

All that said, this is fucking rad! I think with a few small tweaks you've got something really special. And it could easily be extended with windmills, power-ups, etc. I'm excited to play more and see it progress!

therealdrag0 11 hours ago

Congrats on game that can be used in a mobile browser. Thats rare.

  • ellg 11 hours ago

    I made this because I wanted something quick to play while pooping

purple-leafy 9 hours ago

The phrase “how was this hole” was amazing

ellg 10 hours ago

thanks again for the feedback everyone. I just pushed a few updates around physics and scoring!

wuliwong 11 hours ago

Freakin awesome. Hahahah, I love that there are 'cheats' and the fact that you can see everyone playing definitely makes it cool! You can even get hints by watching the ghost players. Great job!

Hugsbox 11 hours ago

This is really awesome! But par 6 is absolute bullshit. I thought I was doing really good, made great progress with every putt, didn't seem to make any major mistakes... but way over par :( I'll return tomorrow and try again

  • wuliwong 11 hours ago

    I got a Birdie! You don't just have to follow the main path...(mysterious sounds)

chrisweekly 6 hours ago

incredibly annoying to get close to the hole then go back and forth over the hole on what should be a tap-in. reached it in 3, then got to 22 strokes before saying fuck it, I have better things to do

sergiotapia 11 hours ago

Par 6 seem impossible? At least 15 necessary at the least?

  • Retr0id 11 hours ago

    I got it in 15 but overshot the last 2, so I'd say 13 at least is possible. But definitely not 6!

  • cactusplant7374 11 hours ago

    I got 12. I'm not going to tell you the secret though.

  • recursive 11 hours ago

    6 is possible. Just did it. Less is possible. Hitting a wall gives you a vertical impulse. That can be used.

  • slopinthebag 11 hours ago

    I did it in 3, but you need to hit a jump from the start over, and roll far enough to go through the arch on shot 2.

lellow 11 hours ago

fun little game!