Jordan-117 1 day ago

Cute! But the car challenges in Tier 8 feel undoable -- they're a bear to "steer" and can't seem to go more than a short distance before bursting into flames.

  • dalemhurley 1 day ago

    I am thinking of changing that cars only explode on slams, so it is easier to nudge on mobile. Desktop is much easier.

    • Jordan-117 1 day ago

      I played on desktop and it seemed pretty impossible tbh. They veer around unpredictably when bumped, and explode long before you can plausibly bump them into a pool. Limiting that to slams would definitely help though!

  • rladd 1 day ago

    I nudged a car exactly into the pool and got no credit for it. It had exploded already though, so perhaps that was the problem?

    • dalemhurley 1 day ago

      fixed, must be pre-exploded, made it harder to explode a car.

robbiejs 1 day ago

Cool game! Reminds me of the untitled Goose Game, bullying citizens, is that a genre? It should definitely be a genre.

  • efilife 1 day ago

    Goat simulator as well

    • dalemhurley 22 hours ago

      Goat Simulator is such good game and a lot more intense, I want Neil The Seal to be more chilled.

  • dalemhurley 22 hours ago

    Untitled Goose Game is an inspiration, UGG is such a beautiful game with such amazing attention to detail.

byhemechi 1 day ago

i regret to inform you that we drive on the left in australia

  • dalemhurley 1 day ago

    Fixed.

    Even worse is I am Australian, I spent a lot of time and concentrating on the left, discussed it with my wife and kids, yet somehow I still got it wrong.

retentionissue 22 hours ago

Loving the Cleveland Brown reference (if that's the intention) of people falling out of knocked down houses in their bath tubs.

  • dalemhurley 22 hours ago

    I didn't know the reference, I wanted to add funny elements to destroying the houses.

    • retentionissue 22 hours ago

      Well it's funny nonetheless and a nice little homage to Family Guy. Also, how does the car dunking function? I've dropped two cars into pools now whilst on fire and still no achievement :(

jumploops 1 day ago

My preschooler loves the Untitled Goose Game, please vibe-port this to the Switch (:

  • dalemhurley 1 day ago

    Yes - my kids love that game too, and I should.

sheldon7337 6 hours ago

Not what i expected, but kind of cute.

UrMomsRobotLovr 23 hours ago

This is great. I don't know how to get chain reaction but I have already spent a decent amount of my work say knocking off achievements....

  • UrMomsRobotLovr 23 hours ago

    Got it. Need more achievements please haha.

    Thanks for this!

    • dalemhurley 22 hours ago

      Absolutely, I honestly thought it would be my kids and a few people into indie would like it, Cloudflare says there has been over 50k unique visitors which is pretty amazing, and a good sign that it could be more.

  • dalemhurley 22 hours ago

    push a burning car next to another car.

chao- 1 day ago

Sound isn't working in Firefox on Linux, but otherwise very fun. The only thing it's missing are Neil's favorite traffic cones ;)

Also glad that Neil is getting the protection he needs (and the public as well) despite the media attention.

  • dalemhurley 1 day ago

    Cones have been added. Sound improvements implemented.

rickydroll 1 day ago

On my desktop, On Firefox, I just got a uniform blue screen. On Chrome, I could turn left or right, but that was all. The W, S, and C keys didn't work.

davewasthere 1 day ago

I can't blow up the servo, even though I've totally wrecked it.

  • dalemhurley 1 day ago

    yeah, quite a few people have made the same comment. I should normalise the damage across the different elements so a single element does stop it from being destroyed.

  • dalemhurley 1 day ago

    fixed it to be a much better experience.

YPCrumble 1 day ago

This is great! Whats the tech stack?

I started thumping cars but then got into an infinite spiral I couldn’t get out of.

  • dalemhurley 22 hours ago

    three.js and Vite, very basic, I set out originally to make a game where Neil knocks over cones and grew it from there. If I was to start again I would use a game engine as it has scaled further than I intended.

    What do you mean by "infinite spiral"?

mrspacejam 1 day ago

Brilliant, I love Neil, great idea to immortalize him.

HanClinto 1 day ago

This is pretty hilarious. :D Feels like a combination of Untitled Goose Game and Goat Simulator. Vibe-coded? It's pretty impressive.

  • dalemhurley 1 day ago

    I have been occasionally building indie games since the 90's, so a bit of experience mixed with AI coding Assistant. Some things AI really struggled on, others it blitz.

E-Machine 1 day ago

Great work! I had some rendering issues with some part of the houses' roofs not showing

jackvalentine 1 day ago

Cars are driving on the wrong side of the road - presumably in terror of His Neilness!

  • dalemhurley 1 day ago

    Completely correct! It was late, I even checked with my wife, she told me the left. Darn, I went the wrong way. Will fix it.

    • jackvalentine 1 day ago

      Now driving on the correct side of the road, but wrong side of the roundabout!

      Neil’s reign of terror knows no limits.

Retr0id 1 day ago

I love the voice lines

  • Retr0id 1 day ago

    I got stuck on the "push a car into a pool" quest, even with the car directly on top of a pool it didn't go in. The car-pushing physics seem buggy, the rotation direction seems opposite to what it should be.

    • dalemhurley 1 day ago

      yes agree. pools need to be bigger and cars need to be easier to push.

purple-leafy 1 day ago

Cute but your volume and camera buttons don’t work at all

  • dalemhurley 1 day ago

    was that on desktop or mobile?

    • purple-leafy 1 day ago

      Mobile iPhone 15, also the action button is really slow to react

      • dalemhurley 22 hours ago

        thank you, hopefully it is fixed now.

BSTRhino 1 day ago

haha this is cool :) What made you choose to code this as a webgame? In either case, good idea much easier to share

  • dalemhurley 1 day ago

    I wanted to create a proof of concept and used three.js a few years ago, Codex made the POC much easier and faster to build.

jezzamon 1 day ago

I can tell this is at least partially vibe coded... Out of curiosity, how much did you use AI for this?

  • dalemhurley 1 day ago

    I have been building games since the late 90's, this is the first one I used AI Assisted coding, I wouldn't call it vibe coded as I am in control of the code, the implementation, the decisions, and approval.

    I am using Codex GPT-5.5 $20p/m.

doodpants 1 day ago

I think I saw Jesus, because a guy ran right across the surface of a swimming pool.

benj111 1 day ago

Well I was deemed to have pushed 1 car. Pushing them slamming 5 more didn't get me past the first level.

latexr 1 day ago

I wanted to like it but found it immediately frustrating on mobile:

* The joystick is too sensitive, so it’s hard to keep a straight line, wobbling everywhere instead. The camera makes it worse. I felt that if I kept going I might get motion sickness.

* Despite moving both cars out of the way and getting through, it always marked just one. Took me three resets and had to move Neil back to properly push them and get that done.

* I have played other browser 3D games on mobile but this was the fastest my phone has ever heat up. I didn’t even know it could become this hot this fast, to the point it’s uncomfortable to hold.

  • dalemhurley 1 day ago

    Joystick has been improved, I just dampened it down a little. I will look at the cars, I deliberately added the back and front sensitivity in an early version, it is okay on desktop horrible on mobile. Battery improvements implemented dropping the load by 90% with a minor change :)

protocolture 1 day ago

Combines my 2 favourite things, cutely annoying animals, and destroying tasmania.

infinitebit 1 day ago

i love this. i don’t understand why web games like this aren’t more prevalent

  • Benjamin_Dobell 1 day ago

    They are. There's a LOT of web games on itch.io. It's just the typical challenge with over saturated markets: publicity.

    • purple-leafy 1 day ago

      They are incredibly hard to market, I built a web game and it’s so hard to get traction lol

      And it’s quite a bit more polished than most web games. Too complex though so I’m fixing that.

  • dalemhurley 1 day ago

    Competition. Marketing. Expectations.

    In the 1990's and early 2000's I loved building web and flash games, people had lower expectations, getting notice was easy (StumbleUpon etc) and there wasn't a lot other choices.

crowd51 1 day ago

Lol definitely a cute game. Good job

  • dalemhurley 1 day ago

    Thank you, I hope it made you smile.

finecode 3 days ago

Fun game! One quick piece of UX feedback: when adjusting the direction, the entire screen rotates along with it, which makes me feel a bit dizzy. It might be helpful to have an option to lock the screen orientation or smooth out the rotation. Great work overall!

  • dalemhurley 1 day ago

    Thank you, hopefully the new changes make it better.