linsomniac 24 minutes ago I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/ natnatenathan 14 minutes ago it's beautiful, well done!
jasonjmcghee 29 minutes ago Fun twist on the game!I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.Is there difficulty ramp later on? baruz 14 minutes ago The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective. baruz 8 minutes ago Around wave ten, I think the ships can teleport. Brian_K_White 10 minutes ago yes
baruz 14 minutes ago The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective. baruz 8 minutes ago Around wave ten, I think the ships can teleport.
I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/
it's beautiful, well done!
Fun twist on the game!
I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.
Is there difficulty ramp later on?
The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.
Around wave ten, I think the ships can teleport.
yes
Nice. This makes me want to play a number of games as the bad guy.
Feature request: support LRUD.
Nicely done. Took a minute to figure out.